What you should know before booking at Total Axe
- Reservations are available Tuesday-Sunday. On the weekends, reservations can be made with a few hours notice. During the week, reservations must be made at least a day ahead of time.
- Walk-in throwing is only available on the weekends.
What you should know before visiting Total Axe
When your group arrives, everyone is given safety instructions and taught how to throw an axe. Our coaches will assist each thrower until they can hit the target. We have a few house rules you should aware of if this is your first visit:
- All adults who enter Total Axe must show a valid photo ID. NO EXCEPTIONS
- Children under 18 MUST be accompanied by a parent/legal guardian.
- Everyone must sign a waiver to observe or participate.
- Closed-toe shoes are required for all axe throwers.
- Outside food is allowed. Non-alcoholic beverages are allowed in sealed containers only. No thermoses, coffee cups, etc.
- Please arrive 5 minutes before your start time so filling out waivers and safety instruction does not cut into your time.
- If you have a reservation, you are limited to 6 people per target (including non-throwers).
- Anyone who appears to be under the influence will be asked to leave.
- Walk-ins are not accepted after 6pm on Sundays and 8pm all other days.
- What is Axe Throwing?
Frequently Asked Questions
Urban Axe Throwing (or ax throwing) is a sport with roots that date back centuries. Lumberjack competitions have featured some variation of an axe throw for decades. More recently, axe throwing has been brought indoors on ranges. While each venue may have slightly different rules, each has a foul line and a target similar to darts or shooting.
Every person who walks through the door is given a coach to help, regardless of skill level. Everyone is given safety instructions and taught how to throw an axe. Our coaches will assist each thrower until they can hit the target. After that, we will teach you scoring and games.
Walk-in axe throwing is available on a first-come, first-served basis Friday-Sunday. The cost is $25/hr per person, prorated for as long as you throw. During peak times, as many as 5 people may be put on each target. Each thrower takes 5 throws, then the next player takes their turn, similar to bowling.
Yes! We just ask that personal axes are 12-18 inches in length, single blade of 3-4.25 inches, no spikes on the back, and have a cover when not in use. Our coaches will double-check the axe to make sure it’s safe to throw. We will provide any other items for throwing.
Yes, we are currently offering a Ninja Package that allows you to throw axes, knives, stars, batarangs and even a tactical shovel! This is available as an add-on to reservations for $50/group.
We don’t serve any food, but we do have some non-alcoholic drinks. You are welcome to bring your own food or even have your event catered. Give us a heads-up if you need us to clear a space for you.
No, we maintain the highest safety standards of any axe throwing range. It is the perfect activity to work up that thirst before heading to a great bar like Orleans Sports Cafe in downtown Mount Clemens, less than a mile away.
Tipping is never required but always appreciated! Our Coaches will do their best to make your experience fun and exciting. If you don’t have cash, our Coaches take Venmo, and have a Square reader for credit cards.
- Targets are constructed from 5 boards arranged vertically next to each other.
- The target contains 6 concentric circles, labeled from 1-6 points. Outside of the main target, there are 4 smaller targets labeled with 3 rings, label 3/5/7 points. Throws that land in the boards outside of any circles score no points.
- The foul line is placed 12 feet from the target for adults, 10 feet for youth.
- Axes must measure between 13 to 18 inches in total length.
- Axes must have no more than one blade, spike, or sharp edge. The blade must be 4 inches or less from point to point and concave.
- Games consist of 5 throws.
- Players must throw from behind the foul line. After releasing, both feet must contact the ground behind the foul line. Failure to do so results in a loss of throw.
- Players score the highest zone that the blade of the axe is touching. The outer targets cannot be used on the first throw of each game.
- Players must indicate if they are aiming for one of the corner targets
- If a corner shot has not been indicated, only the main target is in play.
- If a corner shot is indicated, the main target is not in play
- After hitting one of the corner targets, that corner is “closed out” and does not count for the rest of the game.
- On the last throw of each game, the player who is behind must indicate their intent before the player in the lead.
- During matches lasting more than 1 game, players switch sides after each game.
- Match win is awarded to the player who wins the most games.
- Choice of side/Order of Throw
- Side is chosen by coin-toss or rock-paper-scissors.
- During all throws, players throw together.
Michigan League Rules
- Players must arrive within 30 minutes of start time. Players who are more than 30 minutes late are considered absent for the night.
- Players must attend 70% of the season to be included in playoffs. Games are not made up.
- Each player gets 5 practice throws before their first match. Throwers may have 1 practice before each match thereafter.
- Matches consist of three games of five throws each.
- The player who wins more games wins the match.
- Ties are awarded half of a win.
- League Tournament
- Each week before the tournament consists of 6 matches. There are no makeup matches for absent throwers.
- The last week of league is a double-elimination tournament. All players compete for the championship.
- Standings are determined by player average.
- Ties in standings are broken by total points scored, then wins, then a coin toss.
- In the event of a tie game in the tournament:
- Each player will throw together until the tie is broken.
- Players start overtime aiming at the main target only.
- If both players have hit a bulls-eye, the corners are the only targets in play
- Once a corner target is hit, it is closed out until all 4 corners have been hit.
- If both players are still tied after hitting all 4 corners, play continues in the same pattern, starting with the main target.
- Games per round
- Matches are played until one person wins 3 games (3 out of 5).
- When only four players remain, matches are played until one person wins 4 games (4 out of 7).